#include "stdafx.h"
#include "UIGlobals.h"



HINSTANCE				g_hInstance;
HWND					g_hMainWnd;
tKernel*				g_pKernel = NULL;
tScriptSystem*	g_pScriptSys = NULL;
tEventSystem*	g_pEventSys = NULL;
tActionSystem*	g_pActionSys = NULL;
tInputSystem*		g_pInputSys = NULL;
CGraphic*			g_pCGraphic = NULL;
tObjectSystem*	g_pObjectSystem = NULL;
tWorldSystem*	g_pWorldSystem = NULL;
tCursorSystem*	g_pCursorSystem = NULL;
tDebuger*			g_pDebuger = NULL;
tTimeSystem *	g_pTimer = NULL;
tFakeObjSystem*		g_pFakeSystem = NULL;
tVariableSystem*		g_pVariableSystem = NULL;
tGameInterfaceBase*	g_pGameInterface = NULL;
tDataBaseSystem*		g_pDataBaseSystem = NULL;
